Optimize CMP instruction using a constant
parent
41724a5cbd
commit
0283d5e3da
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@ -639,8 +639,7 @@ Down_Dir = %00000100
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Left_Dir = %00000010
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Right_Dir = %00000001
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TitleScreenModeValue = 0
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GameModeValue = 1
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GameModeValue = 1 ; TitleScreenModeValue = 0 is not needed
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VictoryModeValue = 2
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GameOverModeValue = 3
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@ -2700,8 +2699,7 @@ ExitOutputN:
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DigitsMathRoutine:
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lda OperMode ; check mode of operation
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cmp #TitleScreenModeValue
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beq EraseDMods ; if in title screen mode, branch to lock score
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beq EraseDMods ; if in title screen mode, branch to lock score (cmp optimization)
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ldx #$05
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AddModLoop:
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lda DigitModifier,x ; load digit amount to increment
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