Remove JMP instruction to RTS

refactor
Christophe Parent 2024-02-08 23:52:24 -08:00
parent f7793b12e4
commit 0b81c08d8d
1 changed files with 1 additions and 2 deletions

View File

@ -14111,7 +14111,7 @@ NotRsNum:
sta Sprite_Tilenumber,y ; put tile numbers into both sprites
lda #$fb ; that resemble "200"
sta Sprite_Tilenumber+4,y
jmp ExJCGfx ; then jump to leave (why not an rts here instead?)
rts ; leave
JumpingCoinTiles:
.byte $60, $61, $62, $63
@ -14142,7 +14142,6 @@ JCoinGfxHandler:
lda #$82
sta Sprite_Attributes+4,y ; set attribute byte with vertical flip in second sprite
ldx ObjectOffset ; get misc object offset
ExJCGfx:
rts ; leave
;-------------------------------------------------------------------------------------