Rename source files

develop^2
Christophe Parent 2023-12-10 00:30:34 -08:00
parent 2627bc1ac3
commit 2072532f1b
4 changed files with 6 additions and 6 deletions

4
.gitignore vendored
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@ -1,3 +1,3 @@
src/smb.chr src/chars.bin
src/smbdis.o src/*.o
target/ target/

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@ -24,7 +24,7 @@ $ cd super_mario_bros_tale_of_the_black_koopa
Copy the graphics file: Copy the graphics file:
```shell ```shell
$ cp <path_to_the_graphics_file> src/smb.chr $ cp <path_to_the_graphics_file> src/chars.bin
``` ```
### Building ### Building
@ -32,12 +32,12 @@ $ cp <path_to_the_graphics_file> src/smb.chr
To build the binary, execute: To build the binary, execute:
```shell ```shell
$ cl65 -t nes -o target/smb.nes -C src/smb.cfg src/smbdis.asm $ cl65 -t nes -o target/super_mario_bros_tale_of_the_black_koopa.nes -C src/linker.cfg src/main.asm
``` ```
### Running ### Running
To run the game, open the file `target/smb.nes` in your favorite NES emulator. Alternatively you can run it on original hardware. To run the game, open the file `target/super_mario_bros_tale_of_the_black_koopa.nes` in your favorite NES emulator. Alternatively you can run it on original hardware.
### Playing ### Playing

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@ -16394,7 +16394,7 @@ BankTable:
.segment "CHARS" .segment "CHARS"
Chars: .incbin "smb.chr" Chars: .incbin "chars.bin"
.segment "COPYCHARS" .segment "COPYCHARS"