Remove unused bytes

refactor
Christophe Parent 2024-01-19 15:10:15 -08:00
parent 8eed2bd31a
commit c98ecb4e2d
1 changed files with 0 additions and 29 deletions

View File

@ -4613,11 +4613,6 @@ GetBlockBufferAddr:
;-------------------------------------------------------------------------------------
; unused space
.byte $ff, $ff
;-------------------------------------------------------------------------------------
AreaDataOfsLoopback:
.byte $12, $36, $0e, $0e, $0e, $32, $32, $32, $0a, $26, $40
@ -5573,11 +5568,6 @@ L_WaterArea3:
.segment "BANK0"
; unused space
.byte $ff
;-------------------------------------------------------------------------------------
; indirect jump routine called when
; $0770 is set to 1
GameMode:
@ -11728,11 +11718,6 @@ TooFar:
ExScrnBd:
rts ; leave
;-------------------------------------------------------------------------------------
; some unused space
.byte $ff, $ff, $ff
;-------------------------------------------------------------------------------------
; $01 - enemy buffer offset
@ -13870,11 +13855,6 @@ RetYC:
lda $03 ; get saved content of block buffer
rts ; and leave
;-------------------------------------------------------------------------------------
; unused byte
.byte $ff
;-------------------------------------------------------------------------------------
; $00 - offset to vine Y coordinate adder
; $02 - offset to sprite data
@ -15898,11 +15878,6 @@ SetHFAt:
;-------------------------------------------------------------------------------------
; unused space
.byte $ff, $ff, $ff, $ff, $ff, $ff
;-------------------------------------------------------------------------------------
.segment "SOUNDENGINE"
SoundEngine:
@ -17170,7 +17145,6 @@ WinLevelMusData:
.byte $cd, $d5, $dd, $e3, $ed, $f5, $bb, $b5, $cf, $d5
.byte $db, $e5, $ed, $f3, $bd, $b3, $d1, $d9, $df, $e9
.byte $f1, $f7, $bf, $ff, $ff, $ff, $34
.byte $00 ; unused byte
.byte $86, $04, $87, $14, $1c, $22, $86, $34, $84, $2c
.byte $04, $04, $04, $87, $14, $1a, $24, $86, $32, $84
@ -17248,9 +17222,6 @@ VictoryMusData:
.byte $83, $12, $14, $04, $18, $1a, $1c, $14
.byte $26, $22, $1e, $1c, $18, $1e, $22, $0c, $14
; unused space
.byte $ff, $ff, $ff
FreqRegLookupTbl:
.byte $00, $88, $00, $2f, $00, $00
.byte $02, $a6, $02, $80, $02, $5c, $02, $3a