Remove unused bytes
parent
8eed2bd31a
commit
c98ecb4e2d
29
src/main.asm
29
src/main.asm
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@ -4613,11 +4613,6 @@ GetBlockBufferAddr:
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;-------------------------------------------------------------------------------------
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;-------------------------------------------------------------------------------------
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; unused space
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.byte $ff, $ff
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;-------------------------------------------------------------------------------------
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AreaDataOfsLoopback:
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AreaDataOfsLoopback:
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.byte $12, $36, $0e, $0e, $0e, $32, $32, $32, $0a, $26, $40
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.byte $12, $36, $0e, $0e, $0e, $32, $32, $32, $0a, $26, $40
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@ -5573,11 +5568,6 @@ L_WaterArea3:
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.segment "BANK0"
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.segment "BANK0"
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; unused space
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.byte $ff
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;-------------------------------------------------------------------------------------
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; indirect jump routine called when
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; indirect jump routine called when
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; $0770 is set to 1
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; $0770 is set to 1
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GameMode:
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GameMode:
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@ -11728,11 +11718,6 @@ TooFar:
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ExScrnBd:
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ExScrnBd:
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rts ; leave
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rts ; leave
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;-------------------------------------------------------------------------------------
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; some unused space
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.byte $ff, $ff, $ff
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;-------------------------------------------------------------------------------------
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;-------------------------------------------------------------------------------------
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; $01 - enemy buffer offset
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; $01 - enemy buffer offset
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@ -13870,11 +13855,6 @@ RetYC:
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lda $03 ; get saved content of block buffer
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lda $03 ; get saved content of block buffer
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rts ; and leave
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rts ; and leave
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;-------------------------------------------------------------------------------------
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; unused byte
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.byte $ff
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;-------------------------------------------------------------------------------------
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;-------------------------------------------------------------------------------------
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; $00 - offset to vine Y coordinate adder
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; $00 - offset to vine Y coordinate adder
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; $02 - offset to sprite data
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; $02 - offset to sprite data
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@ -15898,11 +15878,6 @@ SetHFAt:
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;-------------------------------------------------------------------------------------
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;-------------------------------------------------------------------------------------
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; unused space
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.byte $ff, $ff, $ff, $ff, $ff, $ff
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;-------------------------------------------------------------------------------------
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.segment "SOUNDENGINE"
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.segment "SOUNDENGINE"
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SoundEngine:
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SoundEngine:
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@ -17170,7 +17145,6 @@ WinLevelMusData:
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.byte $cd, $d5, $dd, $e3, $ed, $f5, $bb, $b5, $cf, $d5
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.byte $cd, $d5, $dd, $e3, $ed, $f5, $bb, $b5, $cf, $d5
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.byte $db, $e5, $ed, $f3, $bd, $b3, $d1, $d9, $df, $e9
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.byte $db, $e5, $ed, $f3, $bd, $b3, $d1, $d9, $df, $e9
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.byte $f1, $f7, $bf, $ff, $ff, $ff, $34
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.byte $f1, $f7, $bf, $ff, $ff, $ff, $34
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.byte $00 ; unused byte
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.byte $86, $04, $87, $14, $1c, $22, $86, $34, $84, $2c
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.byte $86, $04, $87, $14, $1c, $22, $86, $34, $84, $2c
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.byte $04, $04, $04, $87, $14, $1a, $24, $86, $32, $84
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.byte $04, $04, $04, $87, $14, $1a, $24, $86, $32, $84
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@ -17248,9 +17222,6 @@ VictoryMusData:
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.byte $83, $12, $14, $04, $18, $1a, $1c, $14
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.byte $83, $12, $14, $04, $18, $1a, $1c, $14
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.byte $26, $22, $1e, $1c, $18, $1e, $22, $0c, $14
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.byte $26, $22, $1e, $1c, $18, $1e, $22, $0c, $14
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; unused space
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.byte $ff, $ff, $ff
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FreqRegLookupTbl:
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FreqRegLookupTbl:
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.byte $00, $88, $00, $2f, $00, $00
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.byte $00, $88, $00, $2f, $00, $00
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.byte $02, $a6, $02, $80, $02, $5c, $02, $3a
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.byte $02, $a6, $02, $80, $02, $5c, $02, $3a
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